Tuesday, February 24, 2015

Game attributes that best fit with rehabilitation

Review

Expose, Distract, Motivate and Measure: Virtual Reality Games for Health

Albert “Skip” Rizzo

TISE conference December 9-11, 2014 Fortaleza, Brazil

Link to full text: www.tise.cl/2010/archivos/tise2006/01.pdf

Summary: Virtual Reality games have properties that can contribute to rehabilitation. This review illustrates four characteristics that benefit rehabilitation: exposure, distraction, motivation and measurement.

Clients using virtual reality can be repeatedly exposed to simulated, relevant stimuli. Their engagement in the VR environment may provides distraction from the current situation. Play offers motivation that can be channelled into rehabilitation goals, and the system has capacity to measure movement.Full text online with illustrations and references.